The armory
Weapons, Ashes of War, talismans and spells. Know the requirements, the route and the tradeoffs before you commit.
Check your equipment requirements
Enter your unbuffed attributes. This checks requirements; it does not predict damage, affinity compatibility or upgrade availability.
Greatsword
A 23-weight colossal sword for Heavy affinity and deliberate stance pressure.
Bloodhound’s Fang
An early Somber weapon with a retreating skill, physical damage and innate bleed.
Uchigatana
A starting katana that supports Keen, Magic, Blood or Occult plans.
Moonveil
A fixed Intelligence katana for a caster who wants a close-range fallback.
Blasphemous Blade
A Faith-oriented fire skill with healing on connected flame hits.
Eleonora’s Poleblade
An Arcane twinblade with fixed fire damage and a long multi-hit skill.
Milady
A flexible light greatsword with connected heavy attacks and access to Wing Stance.
Brass Shield
Full physical blocking with an early farm, balanced against a 7-weight load cost.
Carian Regal Scepter
A late Intelligence catalyst without an increased casting FP cost.
Finger Seal
An accessible Faith catalyst that you can keep upgraded throughout the base game.
Dragon Communion Seal
A weightless Arcane/Faith seal for Dragon Communion damage spells.
Lion’s Claw
A committed forward somersault for infusable swords, axes and hammers.
Unsheathe
A quick katana stance with separate horizontal and overhead punish options.
Bloody Slash
An early Blood-affinity option with a self-HP cost on the skill.
Wing Stance
A light greatsword stance with a multi-slash branch and leaping thrust.
Green Turtle Talisman
An early stamina recovery slot that helps almost every melee plan.
Axe Talisman
Supports fully charged melee heavies; it is not a generic skill bonus.
Claw Talisman
A focused bonus for ordinary jumping weapon attacks.
Shard of Alexander
A late quest reward for builds that regularly connect weapon skills.
Dragoncrest Greatshield Talisman
Late-game physical protection, with earlier Dragoncrest variants as substitutes.
Winged Sword Insignia
An accessible reward for weapons that connect several hits in a short window.
Lord of Blood’s Exultation
A conditional damage slot that needs blood loss nearby to do anything.
Carian Slicer
A fast, short-range magic blade for the moment an enemy closes the gap.
Rock Sling
A physical-damage sorcery with slow travel and meaningful stance pressure.
Lightning Spear
A compact lightning projectile for a Faith build’s ranged damage slot.
Golden Vow
An aura buff for damage and defense, distinct from the Ash of War of the same name.
Flame, Grant Me Strength
A short body buff for physical and fire damage, with clear stacking limits.
Rotten Breath
A long physical breath with scarlet-rot buildup, best treated as a situational opener.



























